Curriculum Vitae

Name: Joshua Schmidt

Location: Leipzig, Germany (open to relocation)

Email: joshua@ka1schmidt.de

GitHub: https://github.com/SirNoods

IMDb: imdb.com/name/nm15078878

LinkedIn: linkedin.com/in/josh-schmidt


🧭 Profile

VFX professional and lifelong tinkerer with a growing focus on Python development and systems automation.

I bring a mix of technical problem-solving, creative discipline, and automation experience from the film industry β€” combining artistic precision with back-end engineering skills.
Comfortable working with Python, Linux, and modern production pipelines.


πŸ’Ό Experience

Render Wrangler & Data Operator β€” Trixter

Remote, 2022–Present

Freelance 3D Animator β€” bEpic

Berlin, 2022

3D Character Animator β€” 3DPEOPLE

Cologne, 2021


🧰 Technical Skills

Languages: Python, GDScript, Bash
Tools & Platforms: Git, Linux, Jenkins, Tractor2, Godot, Maya, Nuke, FL Studio
Other: render automation, scripting, pipeline integration


πŸ§ͺ Projects

Spellbrawl β€” A whimsical 2D multiplayer spell-fighting game built in Godot 4.
Focus on modular spell systems, multiplayer logic, and creative balance mechanics.

Personal Tools & Scripts β€” Python-based utilities for file management, automation, and turning my lights on and off because I didn't like my smart home app.

Music Production β€” Mostly Electronic works in FL Studio whenever inspiration strikes.


πŸŽ“ Education

Full Apprenticeship at PIXL VISN | media arts academy
Cologne, 2019-2020

Mostly self-taught in software development, Linux systems, and Python scripting through practical work, my desire to move away from windows in my personal life and all the work I have grown into over my past 3 years at Trixter.


πŸ“« Contact

πŸ“§ joshua@ka1schmidt.de

🌐 joshs.tech

πŸ’¬ Available for work across Europe, open to relocation.


This CV is a plaintext version for the web β€” a print-friendly PDF version is available upon request.